HJ vs CO all-in
Rush & Cash all stakes 6-max (NL2 to NL200) · 100bb · HJ limps, CO isolates to 2bb, HJ 3-bets to 6bb, CO 4-bets to 18bb, HJ 5-bets to 39.6bb, CO goes all-in · Hijack to act
Rush & Cash all stakes · 6-max · 100bbChange game
Stacks (bb), if they differ
Pot 141.1bbYour cards?
39.6bb
100bb
0.5bb
1bb
Tap your two cards.
Hijack's range
18 of 1,326 combos get hereFold 0.1%Call 100%
Tap a hand, or type one above, to see its exact mix.
What is the GTO play for the hijack (HJ) when HJ limps, CO isolates to 2bb, HJ 3-bets to 6bb, CO 4-bets to 18bb, HJ 5-bets to 39.6bb, CO goes all-in in Rush & Cash all stakes 6-max at 100bb?
HJ limps, CO isolates to 2bb, HJ 3-bets to 6bb, CO 4-bets to 18bb, HJ 5-bets to 39.6bb, CO goes all-in in Rush & Cash all stakes 6-max, 100bb: the hijack (HJ) folds 0.1% and calls 100%.
- Always fold
- No hand plays this every time
- Always call
- No hand plays this every time
Preset: Rush & Cash, all stakes (NL2 to NL200), 6-max, 100bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 26.89). A jackpot fee on bigger pots is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size that is not here plays like the nearest one.
Tree: Two HRC solves of this game in one: the extra-sizes solve (3-bets to 2x, 3x or 4x, 4-bets to 2.3x or 3x or all-in) wherever it has every move of the base solve, and the base solve where the extra-sizes one allows no second caller (overcalls).