HJ vs BB 4-bet 12bb
Rush & Cash all stakes 6-max (NL2 to NL200) · 150bb · HJ limps, BB isolates to 2bb, HJ 3-bets to 4bb, BB 4-bets to 12bb · Hijack to act
Rush & Cash all stakes · 6-max · 150bbChange game
Stacks (bb), if they differ
Pot 16.5bbYour cards?
4bb
0.5bb
12bb
Tap your two cards.
Hijack's range
76 of 1,326 combos get hereFold 5.1%Call 78.6%Raise 26.4bb 15.9%All-in 150bb 0.4%
Tap a hand, or type one above, to see its exact mix.
What is the GTO play for the hijack (HJ) when HJ limps, BB isolates to 2bb, HJ 3-bets to 4bb, BB 4-bets to 12bb in Rush & Cash all stakes 6-max at 150bb?
HJ limps, BB isolates to 2bb, HJ 3-bets to 4bb, BB 4-bets to 12bb in Rush & Cash all stakes 6-max, 150bb: the hijack (HJ) folds 5.1%, calls 78.6%, raises 26.4bb 15.9% and goes all-in 150bb 0.4%. Always call: 77, QJs. Mixed: QQ.
- Always fold
- No hand plays this every time
- Always call
- 77, QJs
- Always raise 26.4bb
- No hand plays this every time
- Always all-in 150bb
- No hand plays this every time
- Mixed
Preset: Rush & Cash, all stakes (NL2 to NL200), 6-max, 150bb stacks, 5% rake capped at 3bb. Solver: HoldemResources Calculator (HRC) (HRC CI 24.94). A jackpot fee on bigger pots is not in this solve, so lines that build big pots may be slightly too loose. Bet sizes are the solved ones; a size that is not here plays like the nearest one.
Tree: Two HRC solves of this game in one: the extra-sizes solve (3-bets to 2x, 3x or 4x, 4-bets to 2.3x or 3x or all-in) wherever it has every move of the base solve, and the base solve where the extra-sizes one allows no second caller (overcalls).